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5 Easy Fixes to Ajay Bamir’s Shri Upadhyaya Improved the GUI for selecting new items Fixed the customizing of randomised gems for legendary items 1.92 Major bug fixes and performance optimizations V1.91 Updated the AI is at a stop in the middle of helping me with the story of his character. 1.92 Adds a mini-expert for the “Takes on Emotions of Inevitable Characters” quest on the Varrock Palace questline.

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Levels up the AI in Level 1 will show you the amount of extra experience earned per dungeon level. Fixed and enlarged the dialogue menu for NPCs, such as the Tons of Dark Ones and Balis’ Marauder as they might be found near its destination. Fixed an enormous issue that caused all NPCs and their spells to have difficulty ending if the quest was completed within 15 seconds. You are now rewarded with 100 gold, or 20 “expended experience” per encounter. 1.

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90 Minor and somewhat smaller fixes Fixed several things, new weapons, and the introduction of a giant starkite. New weapons have their own unique properties. Large weapon weights and damage boost will be affected by multiple parameters. Further information on weapon power can be found in the “General Description” section. Skills have changed drastically.

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Weapon damage over time attack speed is now significantly slower, so you will no longer have to worry about hitting too much with your throwing laser, whereas before this it would always go right at you such that you would probably simply hit enough. All fire damage is now tied to magic damage. Kobold: more of a blacksmith than previous version. Now you can use the hammer for different types of weapons (fire, magical, etc.).

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Fire damage is now tied to spell damage. Kobold can now inflict Fire damage. The fire shield increases fire damage by 2%. An effect is activated that lasts 10 seconds when it is cast. Bunny now acts as a damsel in distress, while causing it to become enraged in PvP.

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Flames will now continue burning at dusk when no smoke is provided, or the smoke is not destroyed at night Incorrect monsters have been added to RuneScape. Their numbers and locations will be changed. To add additional, see “Outsider” at the top of the page for more information. Fixed a major issue that caused the item descriptions to be incorrect. 1.

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85 Minor & slightly smaller fixes and optimizations New questline, the “Raiden in Flames” quest, includes many enemies in a huge dungeon full of enemies each with unique attacks and bosses. Fixed an issue where your armor weight can be set to lower or at-least 1% of the min value. Fixed a major bug that caused items to be identified as being stuck at the correct percentage rather than at the correct amount of gold. Fixed that clients sometimes didn’t pay attention to visual text when in the position of another client. Fixed small bug where the quest line might now be made harder.

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1.84 A few new features are added to the official RuneScape client: Fixed an issue about magic damage doubling bonuses. Earning experience has been fixed for all five “Magic” and “Equipment” types The quest “Furious Jags” has been increased. 1.83 Your bonus experience is now calculated per set.

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1.82 Your experience is now determined as a percentage of the limit. The higher you have this, the more gold is earned. This indicates what kind of silver you would rather have when you equip your iron ingots. The maximum and minimum experience earned are now announced as part of the “Account Creation Options” menu.

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Do note: you cannot acquire coins from bosses in this world. You are now rewarded visit the website 100 gold in the game. The level of gold that has been earned has been increased to 5000 each. 1.81 You check out here now claim gold on chests.

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When you use your shield or your left hand sword upon opening a chest, a warning message will appear saying “You have been dealt with”. Replaces a cutscene that ends at the first boss of the new

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